package info.u250.c2d.graphic.parallax;

import com.badlogic.gdx.input.GestureDetector;
import com.badlogic.gdx.input.GestureDetector.GestureListener;

/**
 * the background gesture listener use the core {@link GestureDetector} , a {@link ParallaxGroupGestureListener#update()} is added
 * @author xjjdog
 */
public interface ParallaxGroupGestureListener extends GestureListener {
    void update();
}
